AI Insights · Timothy · October 2021
Top 5 Slime Games in the UK for Q3 2021
Discover the performance trends of the top 5 slime games on a unified platform in the UK during the third quarter of 2021, based on data from Sensor Tower.
During the third quarter of 2021, slime games continued to captivate users in the United Kingdom. Here, we delve into the performance metrics of the top 5 slime games based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD saw a notable increase in weekly revenue, peaking at approximately $755 in the week of August 9. Weekly downloads surged mid-quarter, reaching a high of around 28K in the week of August 9. Active user numbers also demonstrated a positive trend, peaking at approximately 146K in mid-August.
Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership showed consistent weekly downloads, with a peak of around 5.7K in the week of August 16. The app maintained a steady number of active users, reaching a high of approximately 15.8K during the same week.
Goo: Slime simulator, ASMR from Exomind LTD experienced significant growth in weekly revenue, peaking at around $1K in the week of August 30. Downloads saw a substantial increase, with a peak of around 10K in the same week. Active users rose significantly, peaking at approximately 12.3K in early September.
Virtual Slime by Cider Software LLC had varied weekly revenue, with a high of about $151 in early July. Weekly downloads peaked at around 2.9K in late June. The app maintained a steady number of active users, peaking at approximately 6.2K in mid-August.
Fluid Simulation by Pavel Dobryakov showed a significant spike in weekly revenue, reaching around $796 in mid-August. Downloads increased notably, peaking at around 6.5K in the same week. Active user numbers also saw a substantial rise, peaking at approximately 7.8K in late August.
For more detailed insights and additional data, visit Sensor Tower.